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	<title>Comments on: Psychology and Persuasive Design: A Few Concerns</title>
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	<description>Thoughts on influence and content strategy</description>
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		<title>By: Psychology and Persuasive Design: A Few Concerns &#124; Winning Content by Leen Jones</title>
		<link>http://www.leenjones.com/2008/08/psychology-and-persuasive-design/comment-page-1/#comment-7315</link>
		<dc:creator>Psychology and Persuasive Design: A Few Concerns &#124; Winning Content by Leen Jones</dc:creator>
		<pubDate>Tue, 20 Apr 2010 03:13:48 +0000</pubDate>
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		<description>[...] The psychological principle of positive reinforcement helped Twiggy learn to waterski. Persuasive design for people should consider much more than positive reinforcement.     via leenjones.com [...]</description>
		<content:encoded><![CDATA[<p>[...] The psychological principle of positive reinforcement helped Twiggy learn to waterski. Persuasive design for people should consider much more than positive reinforcement.     via leenjones.com [...]</p>
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		<title>By: Winning Experiences by Colleen Jones &#187; Blog Archive &#187; Going Deep: A Visit to Metaphoria</title>
		<link>http://www.leenjones.com/2008/08/psychology-and-persuasive-design/comment-page-1/#comment-341</link>
		<dc:creator>Winning Experiences by Colleen Jones &#187; Blog Archive &#187; Going Deep: A Visit to Metaphoria</dc:creator>
		<pubDate>Mon, 13 Oct 2008 12:02:28 +0000</pubDate>
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		<description>[...] marketing can be very shallow.  I have complained about viewing customers as targets and misapplying psychological principles.  UX can have more depth, but people tend to stay in the &#8220;safe&#8221; realm of usability. In [...]</description>
		<content:encoded><![CDATA[<p>[...] marketing can be very shallow.  I have complained about viewing customers as targets and misapplying psychological principles.  UX can have more depth, but people tend to stay in the &#8220;safe&#8221; realm of usability. In [...]</p>
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